Loot & Drops

Neverness to Everness drop tables

Every reward pool in Hethereau, decoded from the game's own drop pipeline. Each card below is one loot group (a world boss, an overworld monster, a treasure box, a bank-heist payout or a reward chest) paired with the full list of items it can yield. We trace each group through its drop sequences, resolve every internal item id back to its real in-game name, and show its rarity, stack size and weighted chance so you can tell a guaranteed material from a rare bonus at a glance.

Source: In-game data · 216 drop groups

How NTE loot is rolled

Drops in Neverness to Everness are not a flat list. When a source pays out, the game walks a drop group: a set of weighted slots, where each slot opens a sequence, a pool of candidate items that compete against one another by weight. A single defeated boss can therefore fire several slots at once, one guaranteeing a crafting material while another rolls a small chance at a signature reward. The percentages shown here are each item's share of its group's total weight, so a high number means "you will almost always see this" and a low one marks the prize you are actually farming for.

Use the search box to jump to a specific item, boss or material, or filter by source type and top rarity. Of the 216 catalogued pools, 216 are tied to a named source (a boss or monster from the manual), while the rest are reward, gacha, heist and exploration chests labelled by their function. Across all of them the database resolves 1454 individual drop entries. Stack sizes and chances reflect the raw datatable values; where a quantity range is shown, the loot rolls somewhere between the two. Treat the numbers as the game's design intent rather than a live server feed.

216 drop groups