1.1 'Dreamwalk Corridor': the patch notes, in plain terms: key art
via nte.perfectworld.com

1.1 'Dreamwalk Corridor': the patch notes, in plain terms

Everything that landed with 1.1: a new story episode, two new teleport points, the Debt Collector pilgrimage and some handy quality-of-life toggles.

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Version 1.1, Dreamwalk Corridor, went live on June 3, 2026 after the usual morning maintenance (06:00 to 11:00, UTC+8). It’s a big drop: a new main-story episode, fresh areas to wander through, and a new limited Esper, plus a stack of limited-time events to dip into. (Source: official update notes (NTE).)

Honestly, the stuff you’ll feel the most isn’t the flashy part, it’s the quality-of-life list:

  • There’s a new Anomaly Pilgrimage called “Debt Collector.” You unlock it once you finish the quest “Danger at home, return ASAP!” in the Dreamwalk Corridor episode.
  • Two new teleport points got added, The Witch’s House and Pink Paws Bank HQ, so you spend a lot less time walking across the city.
  • You can finally toggle Taygedo’s voice lines off during story scenes, and there’s a proper story recap when you skip main and side quests. Really nice if you’re replaying stuff.

None of the systems you already know got shaken up underneath all this. Arcs, the Esper Cycle reactions and the open-world map all work exactly like before, so the teams and builds you’ve put together still hold up. Treat this page as your quick index for the patch: it links out to the Esper roster, the banner schedule and the story chapters the update touches, each one with its own source and date.